clearkmfk.blogg.se

Eco global survival game common sense media
Eco global survival game common sense media











eco global survival game common sense media

Hot spots bloom on the global map indicating cities under siege, and the sight creates great tension. The main idea in Global Outbreak is to prevent the spread of a zombie-making virus. Alas, developer ShortRound threw a wrench into the works in the form of an irritating travel timer. Then there's the fun upgrade system and tension-making global map showing the real-time spread of the outbreak. The straightforward combat makes it a gimme as far as understanding how to play and playing well. it just a grind for nothing cus nothing matters.Though not original, the start of this game plays like a fun strategic shooter. but there is none after saving the meteor, no death.no mons ters, no ai/bots that try to take over or aliens in the new environment after the meteor. even after -30 days people are even done with game. and not even the world catastrophe would make that change witout great losses.im not talking about building losses.but start again with skill setbacks or something like that. you can still build a new world after fallout in this game without anything. but give us something that is teor is not. and you other who dont can just go to creative mode or a new mode they would invent. or after the meteor hit that it would create an fallout/meteor crash scenario with aliens,mutants and so on, i would love that for myself and a lot of other people i know about, we need ath,health bar. and we need som monsters and mutants, we can play the game after the meteor hit the ground and still play just to make The Eco right again, if not hope the developers make monster and Eco terrorist, i hope the developers would think of it or change their mind about the point game about realistic Eco change.













Eco global survival game common sense media